AI Insights · Timothy · January 2023
Top 5 Boxing Games in Spain: Q4 2022 Performance
Discover the performance of the top 5 boxing games in Spain during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 boxing games on a unified platform in Spain showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
I, The One - Fighting Games from Azur Interactive Games Limited saw a fluctuating trend in weekly downloads. Starting from 2.5K at the end of September, downloads peaked at 5.2K in the week of December 19, closing the quarter at 3.9K. The active user base grew from 7.1K to 10.7K over the same period.
EA SPORTS™ UFC® 2 by Electronic Arts experienced steady weekly revenue, peaking at around $183 in mid-November. Weekly downloads remained relatively stable, averaging around 2.6K to 3.2K. Active users hovered between 10.9K and 13.1K throughout the quarter.
Slap Kings by Lion Studios had consistent weekly revenue, peaking at approximately $37 towards the end of December. Downloads showed a slight dip mid-quarter but recovered to 2.1K by the end of December. Active users started at 12.5K and saw a slight decline, ending the quarter at 9.4K.
Real Boxing 2 from Vivid Games S.A. maintained a steady weekly revenue, peaking at $355 in early November. Downloads saw a significant increase in mid-October, reaching 2.5K, but declined to 1.1K by the end of December. Active users fluctuated, peaking at 4.2K in late October and ending the quarter at 2.1K.
Punch Guys by Rollic Games experienced a variable trend in weekly downloads, starting at 2.4K and peaking at 4.8K in early October before ending the quarter at 2.1K. Revenue peaked at around $19 in late November. Active users started at 7.4K and ended at 5.1K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.